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Vibe-code a simulator, start to finish
Plan, build and publish a complete simulator with AI. Covers the core loop, saving, upgrades, rebirths, pets and a launch checklist, with the prompts used at every step.
Coming soon
- Price
- TBA
- Level
- Intermediate
- Modules
- 8
About
Simulators are the fastest genre to build with AI, but also the easiest to ship broken: lost data, exploitable remotes and a loop that gets boring in ten minutes.
This course builds one real simulator from an empty baseplate to a published game. Every lesson comes with the exact prompts, the code the AI produced, and the review checklist used to catch its mistakes.
What's inside
- 1Plan the core loop before you prompt anything
- 2Data that never gets lost (ProfileStore-style saving)
- 3Upgrades and rebirths without exploits
- 4Pets, eggs and hatching odds players can trust
- 5UI that reads at a glance on phones
- 6Game passes and developer products, wired safely
- 7Playtesting with AI as your QA team
- 8Launch checklist and the first week of analytics