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Ragdoll Module - R15 & R6
By KashTheKing
A ModuleScript that rigs a character for ragdoll physics: every Motor6D gets a limited BallSocketConstraint and a collider, and the joints switch off while the humanoid is in the Physics state.
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A ModuleScript that rigs a character for ragdoll physics: every Motor6D gets a limited BallSocketConstraint and a collider, and the joints switch off while the humanoid is in the Physics state. Perfect for fighting, combat, physics and death effect systems List of Items: ModuleScripts x1 How to use: Require the module on the server and call module:RigPlayer(character) for each character. If you enjoyed this come check out some more of my asset packs here: https://create.roblox.com/store/models?creatorName=KashTheKing
- Asset ID
11976217077- Section
- Game Systems
Add it with your AI
With Roblox's Studio MCP server connected, paste this into your AI agent.
Insert the Roblox asset 11976217077 ("Ragdoll Module - R15 & R6") into my open place with the Studio MCP insert_asset tool. Then look inside it, tell me what scripts it has and where they should live, and check them for anything unsafe before I use it.Your AI can also search everything here itself. Connect the Roblox Vibecoders MCP.
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