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Signal Module - BindableEvent
By KashTheKing
A small custom signal module built on a BindableEvent. Create a signal with signal.new(), then use :Fire(...), :Connect(func), :Wait() and :Destroy().
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A small custom signal module built on a BindableEvent. Create a signal with signal.new(), then use :Fire(...), :Connect(func), :Wait() and :Destroy(). Perfect for scripters who want custom events between scripts List of Items: ModuleScripts x1 Scripts x1 (example) How to use: Require the Signal module and call signal.new() to create an event. If you enjoyed this come check out some more of my asset packs here: https://create.roblox.com/store/models?creatorName=KashTheKing
- Asset ID
12071607831- Section
- Development Tools
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